Q-Learning
Q-Learning
A model-free reinforcement learning algorithm that learns optimal action-value functions through temporal difference learning.
Family: Reinforcement Learning Status: 📋 Planned
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Overview
Q-Learning is a fundamental model-free reinforcement learning algorithm that learns the optimal
action-value function (Q-function) through temporal difference learning. It enables an agent to learn optimal policies without requiring a model of the environment, making it widely applicable to various sequential decision-making problems.
The algorithm uses an off-policy approach, meaning it can learn about the optimal policy while following a different behavior policy. This makes Q-Learning particularly powerful for exploration scenarios where the agent needs to balance learning about the environment with exploiting current knowledge.
Mathematical Formulation¶
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Problem Definition
Given:
- State space: S
- Action space: A
- Reward function: R(s,a,s')
- Discount factor: γ ∈ [0,1]
- Learning rate: α ∈ (0,1]
Find the optimal Q-function Q*(s,a) that maximizes expected cumulative reward:
Q*(s,a) = max_π E[∑{t=0}^∞ γ^t R | S_0 = s, A_0 = a, π]
Key Properties
Temporal Difference Learning
Q(s,a) ← Q(s,a) + α[r + γ max_{a'} Q(s',a') - Q(s,a)]
Updates Q-values based on the difference between expected and actual returns
Off-Policy Learning
Learns Q* while following behavior policy π
Can learn optimal policy while exploring with different policy
Convergence Guarantee
Q(s,a) → Q*(s,a) as t → ∞ under certain conditions
Guaranteed to converge to optimal Q-function with proper learning rates
Key Properties¶
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Model-Free
Does not require knowledge of environment dynamics
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Off-Policy
Can learn optimal policy while following different behavior policy
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Temporal Difference
Updates estimates based on other estimates (bootstrapping)
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Exploration vs Exploitation
Requires careful balance between trying new actions and using known good actions
Implementation Approaches¶
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Standard Q-Learning with Q-table for discrete state-action spaces
Complexity:
- Time: O(|S| × |A| × episodes)
- Space: O(|S| × |A|)
Advantages
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Simple and intuitive implementation
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Guaranteed convergence under proper conditions
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No model of environment required
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Works well for discrete state-action spaces
Disadvantages
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Requires discrete state-action spaces
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Memory requirements grow with state space size
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Slow learning for large state spaces
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Requires careful tuning of hyperparameters
Standard exploration strategy for Q-Learning
Complexity:
- Time: O(1)
- Space: O(1)
Advantages
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Simple exploration strategy
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Guarantees all actions are tried
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Easy to implement and understand
Disadvantages
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May explore suboptimal actions even after learning
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Fixed exploration rate may not be optimal
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Can be inefficient in large action spaces
Complete Implementation
The full implementation with error handling, comprehensive testing, and additional variants is available in the source code:
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Main implementation with tabular and function approximation variants:
src/algokit/reinforcement_learning/q_learning.py
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Comprehensive test suite including convergence tests:
tests/unit/reinforcement_learning/test_q_learning.py
Complexity Analysis¶
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Time & Space Complexity Comparison
Approach | Time Complexity | Space Complexity | Notes |
---|---|---|---|
Tabular Q-Learning | O( | S | × |
Use Cases & Applications¶
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Application Categories
Game Playing
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Chess: Learning optimal moves in different positions
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Poker: Learning betting strategies
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Video Games: Learning to play Atari games
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Board Games: Mastering game strategies
Robotics
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Navigation: Learning optimal paths in environments
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Manipulation: Learning to grasp and manipulate objects
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Autonomous Vehicles: Learning driving policies
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Robot Control: Learning control policies for complex tasks
Finance
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Trading: Learning optimal trading strategies
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Portfolio Management: Learning asset allocation
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Risk Management: Learning hedging strategies
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Algorithmic Trading: Learning market timing
Computer Science
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Resource Allocation: Learning optimal resource distribution
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Network Routing: Learning optimal packet routing
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Cache Management: Learning optimal caching strategies
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Load Balancing: Learning optimal server distribution
Real-World Scenarios
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Recommendation Systems: Learning user preferences
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Ad Placement: Learning optimal ad positioning
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Energy Management: Learning optimal energy consumption
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Traffic Control: Learning optimal traffic light timing
Educational Value
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Reinforcement Learning: Understanding temporal difference learning
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Exploration vs Exploitation: Learning the exploration-exploitation trade-off
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Value Functions: Understanding action-value functions
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Policy Learning: Understanding how policies emerge from value functions
Educational Value
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Reinforcement Learning: Perfect introduction to model-free RL algorithms
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Temporal Difference Learning: Understanding bootstrapping and value function updates
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Exploration vs Exploitation: Learning the fundamental trade-off in RL
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Value Functions: Understanding how agents learn to evaluate states and actions
References & Further Reading¶
:material-book: Core Textbooks
:material-library: Q-Learning
:material-web: Online Resources
:material-code-tags: Implementation & Practice
Interactive Learning
Try implementing the different approaches yourself! This progression will give you deep insight into the algorithm's principles and applications.
Pro Tip: Start with the simplest implementation and gradually work your way up to more complex variants.
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Navigation¶
Related Algorithms in Reinforcement Learning:
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SARSA - An on-policy temporal difference learning algorithm that learns action-value functions by following the current policy.
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Actor-Critic - A hybrid reinforcement learning algorithm that combines policy gradient methods with value function approximation for improved learning efficiency.
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Policy Gradient - A policy-based reinforcement learning algorithm that directly optimizes the policy using gradient ascent on expected returns.
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Proximal Policy Optimization (PPO) - A state-of-the-art policy gradient algorithm that uses clipped objective to ensure stable policy updates with improved sample efficiency.
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Deep Q-Network (DQN) - A deep reinforcement learning algorithm that uses neural networks to approximate Q-functions for high-dimensional state spaces.