Hierarchical DMPs
Hierarchical Dynamic Movement Primitives
DMPs organized in hierarchical structures for multi-level movement decomposition, complex behavior composition, and task hierarchy learning.
Family: Dynamic Movement Primitives Status: 📋 Planned
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Overview
Hierarchical Dynamic Movement Primitives extend the basic DMP framework to handle complex behaviors through multi-level decomposition and composition. This approach enables the learning and execution of sophisticated tasks by breaking them down into simpler sub-tasks and organizing them in a hierarchical structure.
The key innovation of hierarchical DMPs is the integration of: - Multi-level movement decomposition from high-level tasks to low-level primitives - Complex behavior composition through hierarchical organization - Task hierarchy learning from demonstrations - Adaptive behavior selection based on context and goals - Robust execution through hierarchical error handling and recovery
These DMPs are particularly valuable in applications requiring complex, multi-step behaviors, such as assembly tasks, cooking, household chores, and any task that can be naturally decomposed into a hierarchy of simpler movements.
Mathematical Formulation¶
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Problem Definition
Given:
- Hierarchical task structure: T = {T_1, T_2, ..., T_N} with levels L = {L_1, L_2, ..., L_M}
- High-level DMP: τẏ_H = α_y(β_y(g_H - y_H) - ẏ_H) + f_H(x_H)
- Low-level DMPs: τẏ_L_i = α_y(β_y(g_L_i - y_L_i) - ẏ_L_i) + f_L_i(x_L_i)
- Hierarchy weights: W = {w_ij} for connections between levels
- Context variables: C = {c_1, c_2, ..., c_K}
The hierarchical DMP system is: τẏ_H = α_y(β_y(g_H - y_H) - ẏ_H) + f_H(x_H) + Σ_j w_Hj * y_L_j τẏ_L_i = α_y(β_y(g_L_i - y_L_i) - ẏ_L_i) + f_L_i(x_L_i) + Σ_k w_ik * y_L_k + w_iH * y_H
Where: - y_H is the high-level state - y_L_i are the low-level states - w_ij are the hierarchy weights - C influences the hierarchy structure
Key Properties
Hierarchical Decomposition
T = T_1 ∪ T_2 ∪ ... ∪ T_N with T_i ∩ T_j = ∅ for i ≠ j
Tasks are decomposed into non-overlapping sub-tasks
Multi-level Composition
y_H = f_compose(y_L_1, y_L_2, ..., y_L_N)
High-level behaviors are composed from low-level primitives
Adaptive Hierarchy
W(t) = W_0 + ΔW(C(t))
Hierarchy weights adapt based on context
Key Properties¶
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Multi-level Decomposition
Decomposes complex tasks into simpler sub-tasks
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Hierarchical Composition
Composes complex behaviors from simpler primitives
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Task Hierarchy Learning
Learns hierarchical task structures from demonstrations
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Adaptive Behavior Selection
Selects appropriate behaviors based on context
Implementation Approaches¶
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Basic hierarchical DMPs with two-level hierarchy
Complexity:
- Time: O(T × K × L)
- Space: O(K × L)
Advantages
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Multi-level task decomposition
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Complex behavior composition
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Hierarchical error handling
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Adaptive behavior selection
Disadvantages
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Higher computational cost
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Complex parameter tuning
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Requires careful hierarchy design
Hierarchical DMPs with adaptive hierarchy structure
Complexity:
- Time: O(T × K × L + T × C)
- Space: O(K × L + C)
Advantages
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Adaptive hierarchy structure
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Performance-based adaptation
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Context-aware behavior selection
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Continuous learning and improvement
Disadvantages
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Higher computational cost
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Complex adaptation mechanisms
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Requires performance metrics
Complete Implementation
The full implementation with error handling, comprehensive testing, and additional variants is available in the source code:
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Main implementation with basic and adaptive hierarchical DMPs:
src/algokit/dynamic_movement_primitives/hierarchical_dmps.py
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Comprehensive test suite including hierarchy tests:
tests/unit/dynamic_movement_primitives/test_hierarchical_dmps.py
Complexity Analysis¶
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Time & Space Complexity Comparison
Approach | Time Complexity | Space Complexity | Notes |
---|---|---|---|
Basic Hierarchical DMP | O(T × K × L) | O(K × L) | Time complexity scales with trajectory length, basis functions, and hierarchy levels |
Use Cases & Applications¶
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Application Categories
Complex Assembly Tasks
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Multi-step Assembly: Assembling complex products with multiple steps
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Precision Assembly: Precise assembly tasks with hierarchical precision
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Quality Control: Quality control tasks with hierarchical inspection
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Packaging: Packaging tasks with hierarchical organization
Household Tasks
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Cooking: Cooking tasks with hierarchical recipe execution
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Cleaning: Cleaning tasks with hierarchical room organization
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Laundry: Laundry tasks with hierarchical sorting and washing
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Gardening: Gardening tasks with hierarchical plant care
Industrial Automation
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Manufacturing: Manufacturing tasks with hierarchical production
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Quality Control: Quality control tasks with hierarchical inspection
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Maintenance: Maintenance tasks with hierarchical service
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Logistics: Logistics tasks with hierarchical organization
Service Robotics
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Healthcare: Healthcare tasks with hierarchical patient care
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Education: Education tasks with hierarchical learning
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Entertainment: Entertainment tasks with hierarchical performance
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Security: Security tasks with hierarchical monitoring
Human-Robot Interaction
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Collaborative Tasks: Collaborative tasks with hierarchical coordination
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Assistive Tasks: Assistive tasks with hierarchical assistance
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Social Interaction: Social interaction tasks with hierarchical behavior
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Learning Tasks: Learning tasks with hierarchical skill acquisition
Educational Value
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Hierarchical Systems: Understanding hierarchical system design
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Task Decomposition: Understanding task decomposition techniques
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Behavior Composition: Understanding behavior composition methods
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Adaptive Systems: Understanding adaptive system mechanisms
References & Further Reading¶
:material-library: Core Papers
:material-library: Hierarchical Systems
:material-web: Online Resources
:material-code-tags: Implementation & Practice
Interactive Learning
Try implementing the different approaches yourself! This progression will give you deep insight into the algorithm's principles and applications.
Pro Tip: Start with the simplest implementation and gradually work your way up to more complex variants.
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Navigation¶
Related Algorithms in Dynamic Movement Primitives:
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DMPs with Obstacle Avoidance - DMPs enhanced with real-time obstacle avoidance capabilities using repulsive forces and safe navigation in cluttered environments.
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Spatially Coupled Bimanual DMPs - DMPs for coordinated dual-arm movements with spatial coupling between arms for synchronized manipulation tasks and hand-eye coordination.
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Constrained Dynamic Movement Primitives (CDMPs) - DMPs with safety constraints and operational requirements that ensure movements comply with safety limits and operational constraints.
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DMPs for Human-Robot Interaction - DMPs specialized for human-robot interaction including imitation learning, collaborative tasks, and social robot behaviors.
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Multi-task DMP Learning - DMPs that learn from multiple demonstrations across different tasks, enabling task generalization and cross-task knowledge transfer.
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Geometry-aware Dynamic Movement Primitives - DMPs that operate with symmetric positive definite matrices to handle stiffness and damping matrices for impedance control applications.
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Online DMP Adaptation - DMPs with real-time parameter updates, continuous learning from feedback, and adaptive behavior modification during execution.
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Temporal Dynamic Movement Primitives - DMPs that generate time-based movements with rhythmic pattern learning, beat and tempo adaptation for temporal movement generation.
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DMPs for Manipulation - DMPs specialized for robotic manipulation tasks including grasping movements, assembly tasks, and tool use behaviors.
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Basic Dynamic Movement Primitives (DMPs) - Fundamental DMP framework for learning and reproducing point-to-point and rhythmic movements with temporal and spatial scaling.
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Probabilistic Movement Primitives (ProMPs) - Probabilistic extension of DMPs that captures movement variability and generates movement distributions from multiple demonstrations.
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DMPs for Locomotion - DMPs specialized for walking pattern generation, gait adaptation, and terrain-aware movement in legged robots and humanoid systems.
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Reinforcement Learning DMPs - DMPs enhanced with reinforcement learning for parameter optimization, reward-driven learning, and policy gradient methods for movement refinement.